EVE Online patch-notes

  • Patch Notes - Version 19.05

    15. June 2021 12:59


    Greetings,

    The following page will list patch notes for all updates within this release (Version 19.05). We invite you to join the player discussion about the content of this release on EVE Online forums:

    Initial Release Date: 2021-06-08
    Last update: 2021-06-15

    🤝 - Indicates a change inspired by player's feedback or suggestions.

    | RELEASES:    2021-06-08.1   |   2021-06-09.1   |   2021-06-10.1   |   2021-06-15.1

    NEW
    | | ---------- | ---------- |

    Patch Notes Header EN 1440x256

    Patch Notes For 2021-06-15.1

    Features & Changes

    Events:

    • The Gallente Federation Day event has begun! This is the 238th Federation Day, an annual celebration of the founding of the Federated Union of Gallente Prime. The festivities across Federation space will run until downtime on June 22nd.
      • Daily Login Gifts are available to all capsuleers including skillpoints, skins, Gallente Federation apparel, and a special 4-day Gallente Federation Day Expert System
      • A special warp velocity bonus will apply to all capsuleers travelling within the Gallente Federation regions.
      • The Federation Navy parades have returned and can be found within the Luminaire, Villore, Dodixie, Lirsautton, Alentene, Orvolle, and Octanneve systems. Capsuleers can receive skill points for completing daily challenges to visit these parades and launch fireworks alongside the other revelers.
      • Federal Mining Expedition sites have returned and can be found within the Marele, Goins, Crux, and Lolbrerie constellations for the duration of this event
      • To celebrate Federation Day, new Strategic Materiel Defender SKINs for the Maulus, Algos, and Myrmidon have been added to the Federal Strategic Materiel loyalty point store
      • New Gallente landmark sites can be found within the Iyen-Oursta, Mannar, and Reschard systems.
      • A themed abyssal proving ground will be running from June 18 to 22, featuring a 2v2v2 Gallente Cruisers and Assault Frigates team free-for-all format.
      • Join the community-run celebrations in Luminaire starting at 18:00 UTC on Sunday June 20.
    • Stay tuned for opportunities to show your Gallente pride through creative propaganda and trivia prowess later in the week!

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    Patch Notes For 2021-06-10.1

    Defect Fixes

    Gameplay:

    • Fixed an issue where the external links for both the EVE Academy and CSM voting page in the Agency were unavailable in wormholes.

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    Patch Notes For 2021-06-09.1

    Features & Changes

    Miscellaneous:

    • Added hyperlinks to the player and corporation names in the descriptions of the new stargate monuments.

    Defect Fixes

    Gameplay:

    • Fixed an issue that prevented the activation of Microwarpdrive modules near the newly activated Empire stargates.
    • Fixed an issue where passwords were not being saved for POS after log off.

    User Interface:

    • Fixed an issue when clicking a Help Section video link in chat, the Help Section would include a missing UI.
    • Fixed an issue that made it impossible to expand/collapse a Group in the Video Browser of the Help Section.

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    Patch Notes For 2021-06-08.1

    Features & Changes

    Defect Fixes


    Features & Changes

    Audio:

    • Modified the atmospheric audio in the Jita 4-4 Hangar interior scene.

    Gameplay:

    • Players are now able to apply more than one Daily Alpha Injector without a server restart (24 hour timer).
    • Corporations can now join Faction Warfare without a server restart (24 hour timer).

    Events:

    • The Daily Democracy event is now live and will run until 11:00 UTC on June 15. Citizens of New Eden can cast their vote in the democratic player elections for the 16th Council of Stellar Management!
      • To celebrate this important moment in EVE Online yearly cycle, all players can claim free gifts from Skill Points to unique ships and Filaments as part of the event.
      • All accounts older than 60 days with an Omega clone status are eligible to vote in the player elections and actively participate in the selection process of the council that will be collaborating with CCP in the ongoing development of EVE Online.

    Modules:

    • All cloaking device modules now grant the ship a temporary buff, "Cloak stablization". This temporary buff will prevent being decloaked from the new mobile observatories introduced in this update.
    • The duration of the buff is 15 minutes, and can be re-applied to the full duration again by simply activating your cloak module again.

    Developer Comment:

    We are setting the new hardened cloak buff with a 15 minute duration to start, but in the future we have the option of adding even more time to specific cloaks or even certain ship classes if needed.

    Science & Industry:

    • Added new Mobile Observatory Blueprint
      • These Blueprints can be found across Pirate NPC stations across null security space.
    • Cost: 140,000,000 ISK
    • Time per run: 3 hours, 20 minutes
    • Input Materials:
      • Tritanium (246000 Units)
      • Pyerite (5111 Units)
      • Isogen (3556 Units)
      • Zydrine (1840 Units)
      • Megacyte (120 Units)
      • Broadcast Node (10 Units)
      • Organic Mortar Applicators (2 Units)
      • Self-Harmonizing Power Core (4 Units)
      • Sterile Conduits (4 Units)
      • Wetware Mainframe (4 Units)
      • Guidance Systems (8 Units)

    Structures & Deployables:

    • Introduced a new mobile deployable: the 'Mobile Observatory'.
      • When deployed, these new mobile observatories, will "ping" the entire solar system periodically with a chance to decloak cloaked ships that do not have a cloak stabilization buff active.
    • Shield, Armor, Structure HP: 5,000, 5,000, 20,000
    • Disallowed in: Wormhole, Pochven, Abyssal Space
    • Minimum distances from other Mobile Observatories: 10 km
    • Minimum distances from Stargates, Stations, or Upwell Structures: 1,000 km
    • Restricted to Security systems below: 0.5
    • Activation Delay: 10 minutes
    • Maximum lifetime: 1 hour, 40 minutes and 30 seconds
    • Volume: 100 m3
    • Skill Requirement: Anchoring 3

    Universe:

    • Four new stargate connections have been built by the four empires of New Eden.
      • Hykkota (The Forge) ↔ Ahbazon (Genesis)
      • Irgrus (Metropolis) ↔ Pakhshi (Genesis)
      • Kenninck (Placid) ↔ Eggheron (Solitude)
      • Saminer (Tash-Murkon) ↔ F7-ICZ (Stain)
    • New monuments have been placed beside each of the new gates listing the names of the Capsuleers and Capsuleer corporations that contributed the most to the empire mining expedition sites that helped collect resources for these new stargates.
    • Added descriptions to Mannar and Leremblompes systems. Notable celestials in these systems have been given custom names.

    User Interface:

    • 🤝 Added a filter in the Fleet Composition window so you can filter on any of the text and added group summary to the Fleet Summary page.
    • 🤝 The "Exterior View Disabled" UI message will fade out entirely after 20 seconds when first enabled.
    • Added EVE Academy tutorial videos to the help section in the Agency

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    Defect Fixes

    Graphics:

    • Fixed texture symmetry issue with Victorieux Luxury Yacht and Opux Luxury Yacht.
    • Fixed an issue where EDENCOM Stockpile Tenshu structure and AEGIS Security Garrison structure icons were missing.
    • Fixed an issue with light intersecting Jita Trade Hub geometry on medium shader settings.
    • Fixed an issue which caused the Wyvern base color to appear incorrectly white.
    • Fixed an issue which caused acceleration gate perimeters to display incorrectly.

    User Interface:

    • Fixed an issue with the Pointer Window where UI Elements with long names will have an overflow issue when pointing to them.
    • Fixed an issue where the Activity Tracker's Info Panel would disappear when tracking or untracking nodes.
    • Fixed an issue when applying to a fleet when in a Corporation, the word 'Corporation' in fleet up request message is duplicated.
    • Fixed an issue that caused fullscreen windows Docked to left or right to not resize correctly.
    • Fixed an issue where the video progress bar did not stop when a video was paused in the Help Section of the Agency.
    • Gallente President NPC corp description updated to reflect current officeholder.
    • Updated shuttles that were missing nullification information on traits tabs.

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  • Patch Notes - Version 19.04

    26. May 2021 12:59


    Greetings,

    The following page will list patch notes for all updates within this release (Version 19.04). We invite you to join the player discussion about the content of this release on EVE Online forums:

    Initial Release Date: 2021-05-04
    Last update: 2021-05-27

    | RELEASES:    2021-05-04.1   |   2021-05-05.1   |   2021-05-06.1   |   2021-05-07.1   |   2021-05-11.1   |   2021-05-18.1   |   2021-05-19.1   |   2021-05-25.1   |   2021-05-26.1   |   2021-05-27.1

    NEW
    | | ---------- | ---------- |

    Patch Notes Header EN 1440x256

    Patch Notes For 2021-05-27.1

    Defect Fixes

    User Interface:

    • Fixed an issue that prevented the LP section of the wallet from properly displaying the closest stations with Mining Expedition LP stores.

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    Patch Notes For 2021-05-26.1

    Defect Fixes

    PvE:

    • Fixed an issue that would sometimes prevent players from entering the the Empire Mining Expedition sites as if they were full.
    • Fixed an issue that would sometimes prevent players who have killed NPCs but have not deposited ore from having their participation counted in the Imperial Mining Expedition sites.

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    Patch Notes For 2021-05-25.1

    Features & Changes

    Events:

    • The Stargate Trailblazers mining event has begun and will run until June 1!
    • The four empires are each constructing a new stargate connection to advance their respective interests. They are offering to pay capsuleers handsomely for assistance collecting resources for these projects.
    • The empire mining expedition sites have returned, with newly rebalanced rewards and an all-new set of LP store offers. The new versions of these mining expedition sites no longer limit entry to their specific faction's ships and no longer require specific standing levels to enter.
      • The Caldari State has set up mining expeditions within the Ihilakken constellation in The Forge and within the Nazdirer constellation in Genesis.
      • The Gallente Federation has set up mining expeditions within the Ganoure constellation in Placid and within the Mobrault constellation in Solitude.
      • The Minmatar Republic has set up mining expeditions within the Panorad constellation in Metropolis and within the Sanctum constellation in Genesis.
      • The Amarr Empire has set up mining expeditions within the Anidaza constellation in Tash-Murkon and within the R-IZDC constellation in Stain
    • When these new stargate connections are completed next month, a new set of monument structures will be placed at each of the new gates honoring the capsuleers and capsuleer corporations that participated the most in the mining expeditions connected to that specific gate.
    • New event challenges are available with a reward track of new limited-time mining boosters!
    • New daily logon gifts are available during this event with more limited-time mining boosters up for grabs!

    Landmarks:

    • New stargate construction site landmark locations have been added in Hykkota, Ahbazon, Saminer, F7-ICZ, Kenninck, Eggheron, Irgrus, and Pakhshi.

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    Patch Notes For 2021-05-19.1

    Features & Changes

    Ships:

    • Added an additional high-slot to the Victorieux Luxury Yacht

    Defect Fixes

    Modules:

    • Removed the ability for stealth bombers to fit the Restrained Interdiction Nullifier module.
    • The activation/duration attribute for the Interdiction Nullifier now shows as green when it is positiviely modified by a bonus.

    Ships:

    • Added missing trait to shuttles for interdiction nullification.

    User Interface:

    • Added missing error dialog text for the error message that is displayed when a ship has too many modules of the same group fitted (such as too many warp core stabilizers).

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    Patch Notes For 2021-05-18.1

    Features & Changes

    Modules:

    Interdiction Nullifiers - All interdiction nullifiers are High-Slot modules and only one nullifier can be fit per ship: - Interdiction Nullifier I - Compact Interdiction Nullifier - Restrained Interdiction Nullifier - Interdiction Nullifier II - When fitted these modules will reduce targeting range and ship scan resolution by 50%.

    Activation of interdiction nullifiers will apply nullification for a duration, after which a cooldown will occur. These new modules can be fit by the following ship classes: - Interceptors - Blockade Runners - Deep Space Transports - Tech I Industrials - Covert Ops Frigates - Victorieux Luxury Yacht - Strategic Cruisers

    Warp Core Stabilizers
    Warp Core Stabilizers have now been converted to an active module, where they must be activated to increase the strength of your ship's warp core. Moving forward, you can only fit one warp core stabliizer to your ship at any time. Those ships that are currently fit with more than one of these modules will need to unfit them from their ship.

    In addition to this change, when the module is online the ship's drone bandwidth will be reduced by 50%

    Both Warp Core Stabilizers and Interdiction Nullifiers may be activated while under the effect of a stargate cloak.

    Science & Industry:

    • Added new blueprints for Interdiction Nullifiers:
      • Interdiction Nullifier I
      • Available from Empire Navy stations.
      • Compact Interdiction Nullifier
      • Available from CONCORD LP Stores.
      • Restrained Interdiction Nullifier
      • Available from CONCORD LP Stores.

    Ships:

    • Added passive nullification trait to all Shuttles.
    • Removed the passive ability for nullification from Interceptors, Yachts, and T3 Propulsion Subsystems (Interdiction Nullifier).
    • Added new role bonuses to Interceptors, Yachts, and T3 Propulsion Subsystems (Interdiction Nullifier):
      • 80% reduced target range penalty and reactivation delay for interdiction nullification modules.
      • 100% increased duration for interdiction nullification modules.

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    Patch Notes For 2021-05-11.1

    Features & Changes

    Events:

    • The Capsuleer Day Abyssal Proving Ground has ended, and the Proving Ground repeatable challenge chain in the event challenges has been replaced by a new challenge chain.


    Defect Fixes

    Gameplay:

    • Fixed an issue with the Praxis Versus Blueforce SKIN not being listed as an available SKIN for Praxis.

    Technical:

    • Fixed a rare client crash, that happened when the client was unexpectedly disconnected from the server while an Aura conversation dialog was open.

    User Interface:

    • Fixed an issue that sometimes prevented buttons from showing in the crate contents window.

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    Patch Notes For 2021-05-07.1

    Features & Changes

    Events:

    • The Capsuleer Day XVIII Abyssal Proving Ground event has begun! This proving ground will be available until 11:00 UTC on May 11.
      • The format for this special proving ground event for EVE's 18th birthday is an 18 player T1 cruiser free-for-all! What could possibly go wrong?
      • Ships entering this proving ground may only be fit with T1 and Named modules (no higher than meta level 4)
      • This special proving ground has a repeatable challenge in the Capsuleer Day season which provides ISK for entering the proving ground and dealing at least 5000 damage to other players, helping subsidize the cost of T1 cruisers in the event


    Defect Fixes

    PvE:

    • Adjusted the bounty payouts of the final battleship NPCs in the highsec and lowsec Capsuleer Day combat sites.

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    Patch Notes For 2021-05-06.1 - Capsuleer Day XVIII

    Features & Changes

    Events:

    • The Capsuleer Day XVIII event has begun, celebrating EVE Online's 18th birthday! This event runs from today until 11:00 UTC on May 18.
      • The Equilibrium of Mankind cultists have been exposed as the instigators of deadly attacks across empire space, using capital ships and hacked access to the highsec cyno network.
      • EoM Rogue Capital Shipyard are a new limited time combat site that can be found in highsec, lowsec, nullsec, and w-space. Capsuleers are encouraged to bring ships of at least Battlecruiser power level or higher to face the cultists in these locations.
      • EoM Cyno Network Spoofing Facilities are a new limited time hacking site that can also be found in highsec, lowsec, nullsec, and w-space. These locations are where the EoM have gained access to the ability to open up cynosural fields in highsec space.
      • The easiest versions of both these sites can be found in highsec, with nullsec and w-space sharing a medium difficulty site with increased rewards and lowsec containing the hardest sites with the greatest rewards.
      • Completing these sites provides points for a seasonal reward track with new exclusive XVIII skins
      • Loot from these sites includes overseer's effects, limited time cerebral accelerators, new skins, fireworks, special limited time needlejack filaments, and limited time glamourex standings boosters!
    • A new Capsuleer Day daily gift celebration has begun, running from today until May 18. Gifts include hundreds of thousands of skill points, new XVIII skins, and SoCT ships!

    Exploration:

    • The new monument to the Massacre at M2-XFE has finished construction and can now be visited in-game.
      • This majestic structure stands as a testament to the tenacity of all Capsuleers from any frigate pilot to the 257 titan pilots who lost their ships gloriously in battle.


    Defect Fixes

    Graphics:

    • Fixed an issue that caused the Quafe Ad not to load inside the Jita 4-4 Hangar.
    • Fixed an issue where an incorrect banner was displayed inside the Jita 4-4 Hangar.
    • Fixed an issue that caused hangar scenes to appear darker than intended.

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    Patch Notes For 2021-05-05.1

    Defect Fixes

    User Interface:

    • Fixed an issue that caused chat windows to disappear, appear empty or unresponsive.
    • Fixed an issue where the duel invite window would be partially broken.
    • Fixed an issue that caused the Dscan sphere/cone to be centered on the system center.

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    Patch Notes For 2021-05-04.1

    Features & Changes

    Defect Fixes


    Features & Changes

    Graphics:

    • NPC Aura received an overhaul and is now featured in 3D with lipsync, voice-over, and animation in operations related to the tutorial.
    • The Hangar scene for Jita 4-4 has been updated to reflect its dramatic exterior changes:
      • New hangar geometry, lighting, and effects.
      • Advanced automated drones.
      • Activity subtly reflecting capsuleer traffic.
      • Dynamic camera movement.
      • Unique audio.
      • Station engineers have seen it fit to celebrate with fireworks inside the hangar on special dates, as happens on the exterior, much to the chagrin of ventilation performance specialists.
    • Improved diffuse reflections on space objects.
    • Added anti-aliasing for 3D avatars in windows (ie. Transmission window, Character Sheet header, Character Full Body preview window)

    Triglavian Collective:

    • Removed standing requirements from Pochven loop gates to increase accessibility to the region. The standing requirements for Home Systems remain the same.

    Missions & NPCs:

    • Updated the DED LP Store:
      • Several items have had their costs lowered, while a few select items will see costs increase.
      • Please visit your local DED LP Store for further information.

    Structures & Deployables:

    • Structures can no longer be transferred from a Corporation with a negative wallet balance.

    User Interface:

    • Enabled new window configurations:
      • Added a new option/icon inside the window header to set windows above fullscreen views. Also available in the HUD menu. Disabled by default and needs to be manually enabled on the windows to go above full screen.
    • Modified Pin icon to a lock and name to "Lock window size and position."
    • Added the "Light background" option in the right-click menu.
    • System info and Route are now accessible from all fullscreen views.
    • Dscan and probescan panels are now aligned to the right when in fullscreen mode.
    • All fullscreen windows are set to fullscreen by default.
    • Added "Cancel locking attempt" to radial menu.
    • Added a Fleet Summary tab in the Fleet Composition window allowing users to see how many ships of each type are in the fleet.

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    Defect Fixes

    Gameplay:

    • Fixed an issue that caused injecting skill books for a skill actively affected by Expert Systems not working properly.

    Graphics:

    • Fixed an issue that caused newly-created characters to default to a more aged look than intended.
    • Fixed an issue where the Svipul decals were clipping the ship geometry.
    • Fixed an issue where Men's Lockstep Boots could clip through Men's Strider Pants.
    • Fixed an issue that caused the Abyssal Glory SKIN to look incorrectly on the Apocalypse.
    • Fixed an issue that caused the Strategic Materiel Defender SKIN to look incorrectly on the Brutix.
    • Fixed an issue where character animations were not working while zoomed out in the character creator

    Localization:

    • Fixed an issue with the option "Try the New Map" in settings not being localized.
    • Fixed multiple text strings for various languages.
    • Fixed the Industrial Cynosural link from the Venture show info window.

    User Interface:

    • Fixed an issue preventing the Install Clone option from showing in the Character Context menu.

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  • Patch Notes - Version 19.03

    27. April 2021 12:59


    Greetings,

    The following page will list patch notes for all updates within this release (Version 19.03). We invite you to join the player discussion about the content of this release on EVE Online forums:

    Initial Release Date: 2021-04-13
    Last update: 2021-04-27


    Releases:

    2021-04-13.1 || 2021-04-14.1 || 2021-04-15.1 || 2021-04-20.1 || 2021-04-27.1




    Patch Notes For 2021-04-27.1

    Features & Changes

    Science & Industry:

    In accordance with the information provided in this development blog we are introducing several significant changes to industry in EVE. Today's patch will see the second set of major changes go live which will update blueprints, reactions, and components that are required for ship manufacturing.

    • Reworked EDENCOM ships blueprints to more closely aligned to their Triglavian counterparts paradigm:
      • Crystalline Carbonide has been removed from all blueprints.
      • Zero-Point Condensates have been added to all ammo blueprints.
      • The EDENCOM paradigm where a base item is required to manufacture a named items remains.
    • Adjusted all T2 ships to no longer return basic minerals as materials when reprocessed. Materials removed from all T2 ships reprocessing are:
      • Tritanium
      • Pyerite
      • Mexallon
      • Isogen
      • Nocxium
      • Zydrine
      • Megacyte
    • Adjusted Standup T2 fighters to require T1 standup fighters in build requirements.
    • Doubled the effective bonuses on Mykocerosin Boosters:
      • Synth Blue Pill - Increased Shield Boost Bonus from 3% to 6%
      • Synth Crash - Decreased Explosion Radius Bonus from -3% to -6%
      • Synth Drop - Increased Tracking Speed Bonus from 3% to 6%
      • Synth Exile - Increased Armor Repair Bonus from 3% to 6%
      • Synth Frentix - Increased Optimal Range Modifier from 3% to 6%
      • Synth Mindflood - Increased Capacitor Modifier from 3% to 6%
      • Synth Sooth Sayer - Increased Falloff Bonus from 3% to 6%
      • Synth X-Instinct - Reduced Signature Radius Modifier from -2.25% to 4.5%

    Defect Fixes

    Exploration:

    • Fixed an issue where the expected increase of Mykoserocin gas sites was not functioning correctly. These sites can now be found in low security solar systems and additional null security locations as intended.

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    Patch Notes For 2021-04-20.1

    Features & Changes

    Balancing:

    • Added Pirate Asteroid spawns to Stargates in nullsec systems, which have been removed following the removal of Asteroid belts on Tuesday 13 April.

    Localization:

    • Localized the new content into French, German, Japanese, Korean and Russian.

    Defect Fixes

    Audio:

    • Fixed an issue that caused the jump gate audio to persist in warp, space, and hangar view after completing the jump.

    Graphics:

    • Fixed an issue that caused some Jump Gate VFX to appear incorrectly.

    PvE:

    • Fixed an issue that would cause the Electro-Neural Signaller to not drop correctly.

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    Patch Notes For 2021-04-15.1

    Features & Changes

    Miscellaneous:

    • Added a new Capsuleer Survey that is accessible through the banner on the Character Selection Screen.

    Defect Fixes

    User Interface:

    • Fixed an issue where UI pointers would sometimes use the wrong theme or be in the wrong position.

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    Patch Notes For 2021-04-14.1

    Defect Fixes

    Gameplay:

    • Fixed an issue with blueprints not being properly seeded on Market.

    Graphics:

    • Fixed an issue with Reactions incorrectly showing research information on show info screen.

    Technical:

    • Fixed an issue with Fighters not being recalled when command was issued off grid.

    User Interface:

    • Fixed an issue with a travel route not displaying correctly that occurred when setting a destination (that included a jump bridge) through the Old Map.

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    Patch Notes For 2021-04-13.1

    Features & Changes

    Defect Fixes


    Features & Changes

    Exploration:

    • The rare Children of Light phenomena in the Iyen-Oursta system has received a dramatic visual upgrade.
    • New landmark locations can be found within the following systems:
      • New Eden
      • Gererique
      • D-B7YK
      • 6QBH-S
      • Old Man Star
      • Atioth
      • Mozzidit
    • The names of the top 10 fastest Capsuleers for each of the three routes in this year's Federation Grand Prix have been added to the description of the monument structure within the Federation Grand Prix Starting Line landmark site in Luminaire. Congratulations to the racers!
    • A new hidden landmark location has been added to the game. The location of this landmark has previously been established in a piece of official EVE Online content, but has not been visible within the game until now.

    Graphics:

    • Added racial variation for hacking structures.

    Missions & NPCs:

    • Roaming Triglavian fleets will now be less aggressive with their choice of target locations within known space systems.

    Science & Industry:

    In accordance with the information provided in our recent development update we are introducing several significant changes to industry in EVE Online. Today's patch features the first set of major changes that will distribute necessary blueprints, reactions, and components required for ship manufacturing in a later release.

    New blueprints and reactions can be acquired from the following Corporations listed below. Please note each Corporation offers different availability of blueprints/reactions, and you will need to consult in game Regional Markets to identify the supply. - Ytiri - Propel Dynamics - Eifyr and Co - Freedom Extension - Zoar and Sons - Ducia Foundry - Impetus - Chemal Tech - Modru's Legion - Outer Ring Excavations - Intaki Bank - Amarr Navy - Caldari Navy - Federation Navy - Republic Fleet

    New Blueprints available:

    Construction Components Blueprints - Life Support Backup Unit Blueprint - Genetic Mutation Inhibiter Blueprint - Genetic Structure Repairer Blueprint - Neurolink Enhancer Reservoir Blueprint - Genetic Safeguard Filter Blueprint - Genetic Lock Preserver Blueprint - Programmable Purification Membrane Blueprint - Core Temperature Regulator Blueprint - Auto-Integrity Preservation Seal Blueprint - G-O Trigger Neurolink Conduit Blueprint - S-R Trigger Neurolink Conduit Blueprint - R-O Trigger Neurolink Conduit Blueprint - U-C Trigger Neurolink Conduit Blueprint

    Capital Construction Blueprints - Enhanced Neurolink Protection Cell Blueprint - Neurolink Protection Cell Blueprint - Capital Core Temperature Regulator Blueprint

    Advanced Capital Construction Blueprints - Ladar-FTL Interlink Communicator Blueprint - Magnetometric-FTL Interlink Communicator Blueprint - Gravimetric-FTL Interlink Communicator Blueprint - Radar-FTL Interlink Communicator Blueprint

    New Reactions available:

    All new reactions can be started in the Standup Biochemical Reactor I service module.

    Molecular-Forged Reaction Formulas - Goal-Orienting Neurolink Stabilizer Reaction Formula - Stress-Responding Neurolink Stabilizer Reaction Formula - Reaction-Orienting Neurolink Stabilizer Reaction Formula - Ultradian-Cycling Neurolink Stabilizer Reaction Formula - Isotropic Neofullerene Gamma-9 Reaction Formula - Isotropic Neofullerene Beta-6 Reaction Formula - Isotropic Neofullerene Alpha-3 Reaction Formula - Sense-Heuristic Neurolink Enhancer Reaction Formula - Cogni-Emotive Neurolink Enhancer Reaction Formula - Axosomatic Neurolink Enhancer Reaction Formula - Hypnagogic Neurolink Enhancer Reaction Formula - Meta-Operant Neurolink Enhancer Reaction Formula

    Composite Reaction Formulas - Thermosetting Polymer Reaction Formula - Reinforced Carbon Fiber Reaction Formula - Pressurized Oxidizers Reaction Formula - Oxy-Organic Solvents Reaction Formula - Carbon Fiber Reaction Formula

    New Component Drops for Manufacturing:

    The following new components are not manufactured, but can be acquired from exploration content in the universe. - Counter-Subversion Sensor Array - Nanoscale Filter Plate - Electro-Neural Signaller - Enhanced Electro-Neural Signaller - Nano Regulation Gate - Meta-Molecular Combiner - Isotropic Deposition Guide - LM-Composite Molecular Condenser - AG-Composite Molecular Condenser - CV-Composite Molecular Condenser - AV-Composite Molecular Condenser

    Ecosystem:

    • Removed empty Asteroid Belts that have no asteroids left available.
    • Mykoserocin gas sites can now be found in low security solar systems and additional null security locations.

    Game Systems:

    • Dynamic Bounty & Encounter Surveillance Systems:
      • The autopay timer for the Main Bank increased from 2h to 2h:45m
      • The intrusion time to the Main bank decreased from 6m 30s to 6m
      • Equilibrium value increased from 135% to 150%
      • The Maximum Output of the Dynamic Bounty System increased from 180% to 200%
      • Adjusted Dynamic Bounty System threshold margins

    Technical:

    • Changed the anti-aliasing setting to be enabled by default for all new players.

    Miscellaneous:

    • Implemented survey integration with the character selection screen. Keep your eyes open for an exciting and rewarding survey opportunity launching soon!

    User Interface:

    • Added a feature that allows the minimized Solar System map to maximize when reopening the Probe Scanner window.
    • Added a feature that shows the structure type in search results.
    • Added the ability to Unlock all targets via Target List Anchor or shortcut (not bound by default).
    • Dragging a ship from the Selected Items window will now link to the ship dragged rather than the ship's type.
    • Added several new help pointers, and improvement messaging on why a pointer might not be displayed.
    • Added a "Buy and Fit" button to the Multifit window after a "Fit" fails to apply a fitting to a ship.
    • Added the NPC icon to the Target that is also shown in the Overview.
    • Added the option to 'Include Jump Bridges in Route' when using Autopilot, this can be toggled On/Off in the Autopilot options.

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    Defect Fixes

    Gameplay:

    • Fixed an issue where the user could not claim Omega Daily Rewards on the first day after Day 30 reward.
    • Fixed an issue that caused Signature Radius Suppressor's passive bonus to work while the module was offline.

    Graphics:

    • Fixed a capitalization error on an ad in the Jita 4-4 station.
    • Fixed a visual issue where moons would have a noticeable black border on their dark sides.
    • Adjusted the Turret locations on the Sacrilege to prevent overlapping.
    • Adjusted the Biosecurity Responder SKIN on the Tengu.
    • Fixed an issue where the camera could be moved around with the directional scanner while jumping through stargates.
    • Fixed an issue where the inside of the Retriever was visible from certain angles.
    • Adjusted camera pivot on the Blackbird and other ship variants.
    • Fixed an issue that stopped Jita 4-4 from firing fireworks on special occasions.
    • Adjusted Bloody Hands SKIN on Panther and Typhoon.
    • Adjusted Mammoth and Mastodon ship symmetry.
    • Adjusted point lights on Triglavian ships.
    • Fixed an issue that caused Mobile Cynosural Blueprint icons and Blueprint Copies icons to not display.

    Audio:

    • Fixed an issue with Tracking Computer's audio increasing over time after activation.
    • Fixed an issue that caused the Triglavian Stellar Accelerator to not be affected by Inactive client muting or advanced audio settings.

    Localization:

    • Adjusted the text on the pop up warning players about insufficient funds in a player's wallet when attempting to modify Escrow Order

    Technical:

    • Fixed an issue that caused the Agents & Missions tab in the Agency to sometime fail to load.
    • Removed inconsistencies in Holds & Bays functionality between Ships and Structures.
    • Fixed an issue that caused Stasis Webification Probes not to appear in global search.
    • Fixed an issue where the Naglfar created errors in log files.
    • Fixed the source loops behind the ice planet atmosphere to not click while crossfading.
    • Fixed an issue that could cause the scene to change when adjusting audio settings.

    User Interface:

    • Fixed an issue where not all redeemable items were highlighted in the "Redeem Items" window when having more than 6 items to redeem and the window at its minimum size.
    • Fixed an issue with the URL entry field on the Alliance page not auto-creating a link as intended.
    • Fixed an issue in the fitting window where skill icons overlap a fitting text.
    • Fixed an issue in the Agency that displayed 'Unavailable in Wormholes' while in Abyssal Deadspace.
    • Fixed an issue where 'Warp to location' button does not function when clicking on it for the first time under Incursion sites in The Agency.
    • Fixed an issue where the tooltip does not display when mousing-over any star system shaded red in the old map containing My Locations.
    • Fixed an issue that caused all systems of a Constelation to not automatically highlight, when searching for a System on the map, until you hover the mouse over any solar system.
    • Fixed an issue where the New Location (i.e. bookmark) window does not remember its position when closing and opening again.
    • Fixed an issue when creating a new corporation, the check box is not aligned with the 'Allow friendly fire' text.
    • Fixed an issue where the Edit Location window could be opened multiple times concurrently.
    • Fixed an issue with inconsistent restrictions of Alliance name length.
    • Fixed an issue with the ticker suggestion repeats when creating a Corporation or an Alliance.
    • Fixed an issue where the window in foreground, while inactive, won't stay in foreground when refocused.
    • Fixed an issue where the Show Info window for EVE System is missing icon when opened from an automatically created event in the Calendar.
    • Fixed an issue in the Incursions page of The Agency where the hit box to display the tooltip for the Mothership icon is misplaced.
    • Fixed issues with dragging Capsule information into chat.
    • Updated Leviathan traits page to remove Rapid Torpedo Launcher reference.
    • Fixed an issue preventing selling to certain Buy Orders on the Market.

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