The following page will list patch notes for all updates within this monthly release (Version 18.12). For discussion about the content release, please head on over to the respective comments threads on EVE Online forums:
Initial Release Date: 2020-12-08
Last update: 2021-01-14
The third and final stage of the Quantum Cores rollout has been deployed.
Any structure that does not have a Quantum Core fitted will now have the following restrictions in place. Full functionality can be restored by installing a Quantum Core, as described in the development blog.
The Winter Nexus event has begun! This in-game event will run until downtime on 5 January 2021.
Added blueprints for the new salvage drone variations: - The Salvage Drone II Blueprint can be invented from the Salvage Drone I Blueprint. - 'The Dunk' Salvage Drone Blueprint can be purchased from the ORE LP store.
Added two new Salvage Drone Variations:
Salvage Drone II - Required skills: Salvage Drone Operation 5 - Salvaging 4 - Drones: 1 - Salvage Drone Specialization 1 - Access Difficulty Bonus: 4%
'Dunk' Salvage Drone - Required skills: Salvage Drone Operation 4 - Salvaging 4 - Drones: 1 - Access Difficulty Bonus: 4.5%
Added Salvage Drone Specialization skill:
Advanced proficiency at controlling salvage drones. 2% bonus to the max velocity and salvage chance of drones requiring Salvage Drone Specialization per level. Can be acquired directly from the character sheet for 13,000,000 ISK. Required prerequisite skills: - Salvage Drone Operation 5 - Salvaging 4 - Available only to Omega accounts
The following page will list patch notes for all updates within this monthly release (Version 18.11). For discussion about the content release, please head on over to the respective comments threads on EVE Online forums:
Initial Release Date: 2020-11-10
Last update: 2020-12-01
Dynamic Bounties System (DBS) parameters adjustments: - Equilibrium value increased from 115% to 135% - The maximum output of the DBS increased from 150% to 180% - The recover to equilibrium rate for states below the equilibrium value has been increased, making it easier for systems to recover.
Encounter Surveillance System (ESS) parameters adjustments: - The time required to hack the main bank increased from 5 minutes to 6 minutes and 30 seconds - The auto payment timer reduced from 3 to 2 hours - The radius from the ESS where Cloaking is restriced increased from 75 km to 150 km. All other effects remain at a 75 km radius.
All XL Torpedoes: - Explosion Velocity increased by 20% - Missile Velocity increased by 20% - Damage increased by 10%
All Torpedoes: - Explosion Radius reduced by 10% - Explosion Velocity increased by 10% - Missile Velocity increased by 20% - Maximum Flight Time increased by 20%
Torpedo Launcher: - CPU usage and Powergrid usage reduced by 7%
Stealth Bombers: - Bonus to Torpedo Maximum Velocity lowered from 20% to 15% per level - Racial Frigate Bonus to Explosion Velocity / Explosion Radius was removed
Griffin Navy Issue:
The Griffin Navy Issue has had a rework to its bonuses focused on the use of EC-300 drones. The new bonuses are:
Caldari Frigate bonuses (per skill level):
- 10% bonus to ECM Drone jam duration - 20% bonus to Small Hybrid Turret damage
- 85% penalty to drone damage - 50% penalty to drone hitpoints and drone control range
- Drone Bandwidth increased from 5 to 25 - Drone Capacity increased from 5 to 35
Moros: - Low slots increased from 7 to 8 - Mid slots decreased from 5 to 4
Phoenix: - CPU increased from 965 to 990 - Power Grid increased from 500000 to 550000
Dynamic Bounty System - In Null Security Systems (High Security / Low Security / Wormhole / Triglavian systems excluded), system activity will now impact ratting payouts either positively or negatively. - This multiplier will always be visible via the Star Map so that you can locate high-value solar systems in which to hunt pirates. - This multiplier will be adjusting constantly based on what’s happening in the solar system: more ratting will drive bounties down, more Capsuleer loses will drive bounties up. - For more information, please read the Dynamic Bounty System Dev Blog.
Encounter Surveillance System (ESS) Update - The ESS is no longer optional and will be present by default in all claimable Null Security Space. - The location of the ESS is public and sits behind an acceleration gate with specific ship class restrictions. - Payouts from the ESS happens automatically for contributors. - The new ESS will have a unique set of on-grid rules. These rules are in effect within a 75km radius around the structure, containing the following: - Warping is disabled. - Micro Jump Drives are disabled. - Micro Warp Drives are disabled. - Cloaking Devices are disabled. - Cynosural Field activations are disabled. - Filament activations are disabled. - Deployables are prevented from launching. - A percentage of bounties generated in the solar system will be delivered to the ESS Bank. The take will be split between two banks: - The Main Bank – This is where the majority of the money goes. It pays out automatically every 3 hours to contributors, but can be stolen from at any time. - The Reserve Bank – A smaller portion of each bounty is placed in the Reserve Bank where it sits until claimed; To claim the Reserve Bank, a consumable key is required to unlock it. These keys will be available via gameplay content at a later date. - For more information, please read the Encounter Surveillance System Dev Blog.
Tactical Capsuleer Recloner - New module which allows fleet-mates to reclone directly in space in the event of capsule destruction - Can be fit to Supercarriers only - Requires different fuel types depending on which Supercarrier type fits the module. Each reclone event consumes 10 units of fuel. Fuel will be consumed from the fleet hangar and the cargo bay. - Wyvern: Nitrogen Fuel Block - Hel: Hydrogen Fuel Block - Aeon, Revenant: Helium Fuel Block - Nyx, Vendetta: Oxygen Fuel Block - Blueprints for the module can be found at the same stations that provide Clone Vat Bay blueprints
In-space Recloning - Recloning allows fleet-mates to reclone directly in space in the event of capsule destruction, instead of waking up in a new medical clone at a station. - Recloning requires the the capsule pilot have a "Nanoheuristic Clone Mapper" implant injected, and that a fleet-mate Super Carrier pilot provides a recloning site with a active Tactical Capsuleer Recloner module. - On Capsule destruction, the Capsuleer will automatically reclone with a new capsule at the fleet's closest active Tactical Capsuleer Recloner within the same solar system. The new capsule will spawn with 60 seconds of temporary invulnerability. - Added a new tab "Active Recloners" to the fleet window that will show all fleet-mates providing recloning facilities
The following page will list patch notes for all updates within this monthly release (Version 18.10). For discussion about the content release, please head on over to the respective comments threads on EVE Online forums:
Initial Release Date: 2020-10-13
Last update: 2020-11-03
Made the following changes to the Eris, Flycatcher and Heretic Interdictors. (old values in brackets)
Eris: - CPU increased to 250 (210) - Powergrid increased to 71 (64) - Max velocity increased to 316 (305) - Signature radius decreased to 78 (85) - Mass reduced to 1,000,000 (1,200,000) - Gallente Destroyer bonus changed to "5% bonus to small hybrid turret rate of fire per level" from "10% bonus to small hybrid turret optimal range" - Interdictor bonus changed to "15% reduced mass penalty from armor plates per level" from "5% bonus to small hybrid turret rate of fire"
Flycatcher: - CPU increased to 290 (280) - Caldari Destroyer bonus changed to "10% bonus to missile kinetic damage" from "10% bonus to missile explosion radius" - Interdictors bonus changed to "10% increased shield hp per level" from "10% bonus to missile kinetic damage"
Heretic: - CPU increased to 270 (240) - Powergrid increased to 70 (60) - Amarr Destroyer bonus changed to "10% increased armor hp per level" from "10% bonus to light missile and rocket max velocity"
A new charge type for interdiction sphere launchers which acts as a 'web bubble' has been introduced: The Stasis Webification Probe.
The Stasis Webification Probe Attributes: - Volume: 3 m3 - AOE Range: 10.00 km - AOE Duration: 30.00 s - Maximum Velocity Bonus: -30% - Warm-up Duration: 3.00 s
Interceptor Changes: - Role bonus added to Claw, Crusader, Taranis, Raptor: 100% bonus to the benefits of overheating Afterburners and Microwarpdrives
Several changes described in the recent Resource Distribution Update dev blog are now live.
| | Tritanium | Pyerite | Mexallon | Isogen | Nocxium | Zydrine | Megacyte | Morphite | | ---------- | ---------- | ---------- | ---------- | ---------- | ---------- | ---------- | ---------- | ---------- | | Veldspar | 400 (-15) | | | | | | | | | Scordite | 150 (-196) | 90 (-83) | | | | | | | | Pyroxeres | 0 (-351) | 90 (+65) | 30 (-20) | | 0 (-5) | | | | | Plagioclase | 175 (+68) | 0 (-213) | 70 (-37) | | | | | | | Omber | 0 (-800) | 90 (-10) | | 75 (-10) | | | | | | Kernite | 0 (-134) | | 60 (-207) | 120 (-14) | | | | | | Jaspet | | | 150 (-200) | | 50 (-25) | 0 (-8) | | | | Hemorphite | 0 (-2200) | | | 240 (+140) | 90 (-30) | 0 (-15) | | | | Hedbergite | | 450 (-550) | | 0 (-200) | 120 (+20) | 0 (-19) | | | | Gneiss | | 2000 (-200) | 1500 (-900) | 800 (+500) | | | | | | Dark Ochre | 0 (-10000) | | 1360 (+1360) | 1200 (-400) | 320 (+200) | | | | | Crokite | 0 (-21000) | 800 (+800) | 2000 (+2000) | | 800 (+40) | 0 (-135) | | | | Bistot | | 3200 (-8800) | 1200 (+1200) | | | 160 (-290) | 0 (-100) | | | Arkonor | 0 (-22000) | 3200 (+3200) | 1200 (-1300) | | | | 120 (-200) | | | Mercoxit | | | | | | | | 140 (-160) | | Spodumain | 48000 (-8000) | 0 (-12050) | 0 (-2100) | 1000 (+550) | 160 (+160) | 80 (+80) | 40 (+40) | | | Bezdnacine | 40000 (+26800) | 0 (-2200) | 0 (-3780) | 4800 (+3700) | | | 128 (-57) | 0 (-10) | | Rakovene | 40000 (+37800) | 0 (-7200) | 0 (-855) | 3200 (+3200) | 0 (-450) | 200 (-70) | 0 (-83) | 0 (-2) | | Talassonite | 40000 (+27400) | | | | 960 (+504) | 0 (-81) | 32 (+19) | |
Hi Sec - Removed all variations of Omber and Kernite.
Low Sec - All variations of Veldspar have been removed - Quantity of all variations of Pyroxeres, Plagioclase and Kernite reduced by 75% - Quantity of all variations of Hedbergite increased by 400%
Null Sec - Removed all variations of Scordite, Plagioclase, Omber, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre and Crokite. - Quantity of all variations of Kernite reduced by 75% - Quantity of all variations of Bistot reduced by 70% - Quantity of all variations of Arkonor reduced by 50% - Quantity of all variations of Mercoxit reduced by 90%
Hi Sec - Removed all Ore Anomalies from High Security systems.
Low Sec - Certain Ore Anomalies are removed from Low Security systems. - Quantity of all variations of Gneiss and Dark Ochre in all Low Security Ore Anomalies increased by 300% - Quantity of all variations of Crokite in all Low Security Ore Anomalies increased by 9900%
Wormholes - Removed from all Wormhole Anomalies the following ores and their variations: Veldspar, Scordite, Plagioclase, Jaspet, Hemorphite, Hedbergite, Dark Ochre, Crokite, Mercoxit, Spodumain
Quantities and Ore Composition of all Sovereign Ore Anomalies are adjusted.
K-Space Gas Sites - The spawn probability of all Mykoserocyn sites has been reduced. - The spawn probability of Cytoserocin sites will be reduced.
W-Space Gas Sites - The respawn time for all Fullerite gas sites has been increased. - The spawn probability of all Fullerite gas sites has been reduced. - All Fullerite quantities in all sites have been increased by 100% - Certain Fullerite sites have been removed from higher class wormholes.
Ice Sites - The spawn probability of all Ice Sites has been reduced.
Performed ECM Stabilizer Tiericide.
Modules renamed: - 'Hypnos' Signal Distortion Amplifier I → Hypnos Compact Signal Distortion Amplifier I
Modules removed and migrated: - Initiated Signal Distortion Amplifier I → Hypnos Compact Signal Distortion Amplifier I - Induced Signal Distortion Amplifier I → Hypnos Compact Signal Distortion Amplifier I - Compulsive Signal Distortion Amplifier I → Hypnos Compact Signal Distortion Amplifier I
All market orders for the affected modules will be removed, the modules and escrow will be returned to the character who created the order.
We will convert every module of one type into modules of another type, everywhere in the database. This includes modules currently fit to ships and modules in containers or contracts.
Meta Level changes: - Hypnos Compact Signal Distortion Amplifier I Meta Level 4 → Meta Level 1
Attribute changes: - Signal Distortion Amplifier I: CPU 27(30), ECM Strength Bonus 7(5), ECM Range Bonus 7(5) - Hypnos Compact Signal Distortion Amplifier I: CPU 24(29), ECM Strength Bonus 8(10), ECM Range Bonus 8(10)
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EVE News 24:
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Dev Blog: The Eve Online ecosystem outlook.
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