Heavy Missile Damage Buff (+5% to damage and explosion velocity of all Heavy Missiles)
Replaced Siren Fighters Microwarpdrive with Siren Fighter Afterburners
Performed Shield Booster Module Tiericide:
Module name changes:
All market orders for the affected modules will be removed, the modules and escrow will be returned to the character who created the order.
We will convert every module of one type into modules of another type, everywhere in the database. This includes modules currently fit to ships and modules in containers or contracts.
New "named" modules attributes:
Added Nirvana "Shield Slave" Implants, initially available through the "Dragonaur Blitz" event:
Mid-grade Nirvana Omega 25% set bonus
High-grade Nirvana Alpha +4 Perception 1% Bonus to shield hitpoints with 15% set bonus
Low-Grade Nirvana Implants will become available in the future.
Migrated Special Event Filaments:
The Yoiul crates that contained these event filaments now contain Calm Abyssal Filaments instead.
A brand new trade network is introduced to EVE Online, called the HyperNet Relay. - The HyperNet Relay can be found in the Neocom Menu, under Finance. - A short introductory tutorial will be shown on the first time the HyperNet Relay is opened. - Almost any single item can be offered for trade, there are no trading of stacks of items. - Items being offered for trade must be located in an NPC Station (not a Structure). - Creating a HyperNet offer requires a number of HyperCores which act as the Broker's Fee (5%) and scale depending on the total price of the offer. - A total price of the offer must be set, and also the number of HyperNodes which can be purchased by players. - HyperNet Offers can be specified as 'Private' which excludes them from the main browse view and can be only accessed by a direct shareable link - All HyperNet offers are created with a duration of 3 days. - If not all of the HyperNodes have been purchased in an offer after 3 days, the offer expires: - The creator of the expired offer, has the item delivered back to the station it was being offered from. - The HyperCores were the broker's fee and are not refunded back to the creator. - All players who bought HyperNodes in an expired offer, have their transactions refunded. - You can search for new offers through the browse tab, by refreshing the results and including specific filters. - Filtering for offers can be done by Item type, group, location of the offer. There are also range filters for the individual HyperNode prices, and how many HyperNodes the offer is using. - Purchasing a HyperNode can be done individually, or in bulk by using ISK. - Once all HyperNodes have been sold for any given offer, a single HyperNode is randomly chosen and the HyperNode owner receives the item that was on offer. - The creator of the offer, receives all sales of the HyperNodes in ISK minus a sales tax of 5%.
Updated collisions for JITA stations.
Some adjustments have been made to the default overview settings, in an effort to align them more with the popular settings used in many player created overview packs and provide a more useful default for new players:
Defenders can no longer choose a day of the week for exiting the hull reinforcement cycle. Structures will exit reinforcement at the next available hour of the defenders choosing (+/- 3 hours) after the following durations:
A number of obsolete starbase blueprints have been converted into other blueprint types:
Added a new window for viewing all saved locations within the current system (Defaults to L).
Multifit and multibuy now have icons to indicate that more useful information can be found in a tooltip
Added overview highlights for several tasks in the tutorial
Several tasks in the overview now have instant feedback when the correct action is performed
Some adjustments have been made to player bounties:
Prevented Probe alignment sounds from stacking
Corrected a case where reprocessed items were sent to a wrong location.
Damavik Base Invention chance adjusted to be in line with other Triglavian invention chances.
Fixed the base VFX on the Leshak that was playing the wrong animation when the character logged in while in space
Loading animation for character creation and the character sheet is now faster
Resolved Dreadnought bumping in the Observatory Flashpoint site.
Added distinct loot tables for associated dreadnought skills and ammo BPCs
Corrected several typos, grammar errors, and inconsistent punctuation in descriptions and similar texts.
Fixed an issue where Drones selected in the Drone Window may not persist when scrolling.
A number of balancing updates have been introduced as part of the Rapid Fire update:
Stabber Fleet Issue - Ship Bonus to Medium Projectile Turret rate of fire has been increased to 7.5% per skill level (previously 5%)
Tempest Fleet Issue - Ship Bonus to Large Projectile Turret rate of fire has been increased to 7.5% per skill level (previously 5%)
Typhoon - Ship Bonus to Cruise Missile and Torpedo explosion velocity has been increased to 7.5% per skill level (previously 5%)
Bellicose - Added new Ship Bonus to Heavy Missile and Heavy Assault Missile explosion velocity per skill level (7.5% per skill level)
Rifter - Removed Ship Bonus to Small Projectile turret damage per skill level - Added new Ship Bonus to Small Projectile turret rate of fire per skill level (5% per skill level)
Muninn - Maximum Velocity attribute has been decreased to 235 m/sec (previously 250 m/sec) - Signature Radius attribute has been increased to 125 m (previously 115 m) - Ship Bonus to Medium Projectile Turret optimal range has been decreased to 7.5% per skill level (previously 10%)
Angel Cartel Ships - Angel Cartel Role Bonus to Warp Speed and Warp Acceleration has been decreased to 25% (previously 50%)
Autocannons - All Medium Autocannons have had their Rate of Fire attribute increased by 3%, and their accuracy falloff attribute has been increased by 5%.
Ammunition - Barrage S, M, and L ammo increased falloff is now 50% (previously 40%) - Hail S, M, and L ammo reduced tracking speed is now 25% (previously 30%)
Assault Damage Control - All Assault Damage Control modules have had their Activation time / Duration attribute decreased by 10%
Precursor Dreadnought (per level): - 4% bonus to all armor resistances - 5% bonus to Ultratidal Entropic Disintegrator maximum damage multiplier bonus - 3% reduction to Ultratidal Entropic Disintegrator cycle time
Role: - 100% bonus to Remote Armor Repairer repair range - 50% reduction in Energy Neutralizer cap need - 50% reduction in Remote Armor Repairer cap need - 50% reduction in Smart Bomb cap need
Slot Layout: - 3 High Slots - 4 Mid Slots - 8 Low Slots - 1 Turret Hardpoint, 0 Launcher Hardpoints - 3 Rig Slots - 400 Calibration
Fittings: - 935,000 Powergrid - 840 CPU
Attributes: - Defense (shields / armor / hull) : 58,800 / 170,000 / 130,000 - Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 40 / 50 - Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 25 / 20 - Capacitor (amount / recharge rate) : 56,000 / 4,200s - Mobility (max velocity / agility / mass): 75 / .044 / 1,100,000,000 - Warp Speed: 1.5 au/s - Targeting (max targeting range / Scan Resolution / Max Locked targets): 102km / 78 / 7 - Sensor strength: 43 Radar - Signature radius: 10km - Cargo capacity: 2,400m3
EVE News 24:
Friday, 17. January 2020 04:56
Dev Blog: Dragonaur Blitz & Warhead Upgrades now live
The start of the new year has seen EVE Online’s first Quadrant – Fight or Flight – begin, and it is being marked by the release of the new Dragonaur [...]
Wednesday, 22. January 2020 08:00
EVE Online 2019 Recap | July to December
If you listened to the previous episode, you should know what to expect from this. Once again, this episode features Dirk Stetille January Valentine, and myself. We are, respectively an editor, a producer, and a content creator from different sites...
The Initiative Ambushed in D-B7YK
On the 10th October YC120, at around 13:20 a collection of lowsec and Nullsec entities ambushed a mixed-tank The Initiative[INIT.] supercapital fleet in the system of D-B7YK over an Azbel.
The fight started when INIT deployed an Ishtar fleet to attack the Azbel belonging to the alliance of Shoot First. Northern Coalition.[NC.] deployed a Muninn fleet alongside a small selection of carriers to try and bait out a supercapital response. Before the Ishtar fleet was destroyed, a[...]
Monthly Economic Report - December 2019
The Monthly Economic Report for December 2019 is now available for everyone!
You can download all of the raw data used in this report here. As always, you don't need a magnifying glass to read the graphs - simply click on each image to enlarge it.[...]
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