Get ready for a new era of clandestine warfare with an update to covert gameplay in the Enter the Portal update. Each of the empires’ Black Ops battleships are receiving new bonuses and a damage buff alongside improvements to their travel capabilities both on-grid and around New Eden. Covert Ops exploration ships are also being rebalanced to help them excel in their scouting role and live to cloak another day.
The below changes will be live on Singularity today so head on over to the test server to try them out!
Black Ops battleships are Tech II ships with their own built-in jump drives, allowing them to launch surprise attacks on unsuspecting foes through a Covert Cynosural Field. The current design also allows them to use Covert Jump Portal Generator to bridge covert ops fleet members through instead of jumping themselves. This has had the unfortunate side effect of relegating the ultimate covert battleship to a support and travel tool.
As part of the Enter the Portal update, all Black Ops battleships will have a new ability built into the Jump Portal Generator, enabling them to perform a new Group Jump with their fleet at a much-reduced fuel cost over using a Bridge. This will help these flagships jump onto the front lines faster to join the fleet in a covert ambush.
The Group Jump mechanic will allow ships within jump range of the Black Ops battleship and in the same fleet to act as a “passenger” on the jump, travelling with the battleship. In order to do so, the passengers must fulfil the usual requirements including not being warp disrupted or in a bubble, not cloaked, and clear of Jump Fatigue. Black Ops Group Jump passengers are limited to classes which can fit a Covert Ops Cloak, so no changes to ships that can already bridge through a covert portal.
As Black Ops ships will now be seeing more action on the front lines, they will be receiving significant buffs to their damage and new bonuses to help them excel in their role. The current cloak speed velocity will be moved to a role bonus with all Black Ops ships receiving a 650% bonus to ship max velocity when using Cloaking Devices.
These changes are being introduced in order to help bring the Black Ops out of the shadows and into the forefront as the top of the line in covert gameplay. With a ship that costs over a billion ISK, it should be something that players are able to use confidently while also putting their ship on the line in exchange for extreme firepower.
The aim is to create more interesting gameplay with these damage buffs and the new fuel-efficient Group Jump while also ensuring that players being dropped on have a chance to fight back and potentially score a kill on an expensive ship.
Covert Ops exploration ships have long-suffered from having their bonuses split between scanning and scouting, and an off-role combat bonus. To help modernize this class of ships, they will be swapping their combat bonuses for new scouting bonuses, bolstering the foundation of covert operations in EVE.
All Covert Ops exploration ships will receive a reduction in capacitor need to initiate warp, preventing them from finding themselves out of capacitor while mid-warp. The Helios and Cheetah will then be receiving a cloaked velocity bonus. The Anathema and Buzzard will instead excel at scanning with a reduction in scan deviation.
In addition to these scouting buffs, each ship will also gain a low-slot, with the Helios instead gaining a High-Slot to make better use of the Interdiction Nullifier Module introduced during The Great Escape update.
Bundled in with the Enter the Portal update, EDENCOM vessels will be buffed with an improvement to their Vorton Projector weapon systems. All Vorton Projectors will have their max targets hit increased from 5 to 10, allowing them to reap even greater destruction against a large hostile force.
The following changes from the Singularity test server are subject to alteration based on testing and player feedback before arriving on Tranquility:
Redeemer: - Large Energy Turret rate of fire bonus increased from 5% to 10% - Added 10% bonus to Energy Nosferatu and Energy Neutralizer drain amount - Capacitor Capacity increased from 5312 to 5912
Sin: - Large Hybrid Turret damage bonus increased from 5% to 10% - Removed 5% ship inertia bonus and increased base Ship Inertia Modifier by 25% - Added 10% bonus to logistics drone transfer amount - Added 7.5% bonus to drone tracking and optimal range
Panther: - Large Projectile Turret damage bonus increased from 5% to 10% - Removed 5% ship velocity bonus and increased base Ship Max Velocity by 25% - Added 7.5% bonus to Large Projectile Turret tracking speed - Added 7.5% bonus to Large Projectile Turret falloff range
Widow: - Rapid Heavy, Cruise, and Torpedo rate of fire bonus increased from 5% to 7.5% - ECM Target Jammer strength increased from 30% to 40% - Added 4% bonus to shield resistances
Marshal: - Large Hybrid Turret damage bonus increased from 5% to 10% - Large Projectile Turret damage bonus increased from 5% to 10% - Large Energy Turret damage bonus increased from 5% to 10% - Rapid Heavy, Cruise, and Torpedo rate of fire bonus increased from 5% to 10%
Helios: - Added 5% bonus to cloaked velocity - High slots increased by 1
Anathema: - Added 5% bonus to scan deviation - Low slots increased by 1
Buzzard: - Added 5% bonus to scan deviation - Low slots increased by 1
Cheetah: - Added 5% bonus to cloaked velocity - Low slots increased by 1
You can now pick up the new Destroyer Pack in the EVE Store. This pack contains a set of items and utilities to help you dominate the battlefields of New Eden.
It’s a one-time use per account so you can only get it once, but with such amazing value you won’t want to miss out!
Included in the pack: - 500,000 Skill Points - 110 PLEX - Catalyst Sapphire Sungrazer SKIN - Cormorant Ghostbird SKIN - Coercer Ardishapur SKIN - Talwar Valklear Glory SKIN. - 100x Cap Booster 150 - 6x Agency ‘Pyrolancea’ DB3 Dose I booster - Eifyr and Co. ‘Rogue’ Acceleration Control AC-601 implant.
This fantastic offering is available for just $24.99, bringing great value for players looking to improve their destroyer gameplay and to look good while they do it!
Add these skins to your collection and sell PLEX on the market for ISK to further improve your progression.
Pick up the Destroyer Pack today and show New Eden you mean business!
The constructions efforts from the Stargate Trailblazers event have come to close and new routes are open around New Eden! You can visit these modern marvels and save dozens of jumps on your travels between trade hubs to PvP hot spots.
Continuing the theme of the current Quadrant, Foundation, every empire has built their own gate, each with its own unique benefits.
What was previously a 23-jump route from Jita to Amarr has now been cut down to 12 jumps through a new shortcut. This Stargate offers excellent trading prospects or faster fleet passage for Capsuleers willing to brave the 0.4 Lowsec system of Ahbazon. The new route provides an exciting option for confident pilots looking to shave 33 jumps off the longer Highsec route.
Total units of ore mined by players: 1,462,690,000
The long-awaited gate to Stain has now arrived, making the trip there from nearby Amarr much quicker at only 9 jumps through Tash-Murkon. Previously, Capsuleers travelling out to this NPC Nullsec area would have to choose between a 44-jump trek through Aridia and Delve or a 24-jump journey through Catch.
Total units of ore mined by players: 218,910,000
A new gate in Placid now leads out into the isolated region of Solitude through Eggheron. This connection saves an otherwise 18-jump round trip through Nullsec and connects Solitude with the rest of the Federation.
Total units of ore mined by players: 257,470,000
Finally, a new Minmatar route from Irgrus to Pakhshi is now available, once more connecting Minmatar and CONCORD space. This Yulai highway cuts out 20 jumps between the north of Genesis and the heart of Metropolis.
Total units of ore mined by players: 862,390,000
The pathways forged with these new gate connections will help you and your fleets move more effectively around New Eden for trade, combat, or even just seeing the sights. Go check out the new gates today!
The Mobile Observatory deployable is now live, granting pilots a long-awaited weapon for defence against cloaking-based incursions into lowsec and nullsec regions. This new deployable works by periodically pinging system wide, with a chance to decloak cloaked ships which may then be combat scanned and destroyed.
The Mobile Observatory, once deployed in space, will be visible system-wide on the overview similar to a Cyno Beacon and will last for 2 hours.
During this time period, it will release a decloaking ping every 10 minutes which has a 40% chance to decloak each cloaked ship in system.
Blueprints to build an Observatory can be purchased from NPC corporations.
In order to prevent the Mobile Observatory from significantly hindering Black Ops fleets and other forms of actively cloaked gameplay, a new Hardened Cloak buff is being added. This buff will be granted upon initial cloak activation and will last for 15 minutes, providing resistance against Observatory decloaking pings.
This will ensure that the Mobile Observatory has the most impact against inactive or AFK players.
Furthermore, the Mobile Observatory may only be deployed in lowsec and nullsec, allowing wormholers and Pochven residents to continue their covert operations unseen.
Voting is now open for the 16th Council of Stellar Management (CSM16), so head on over to the voting page and cast your vote for the candidates who best represent your interests in New Eden. Be sure to check out the details of each candidate to make an informed decision before 11:00 UTC on 15 June!
All Omega clones with an account that is at least 60 days old are eligible to vote in the elections.
To celebrate the election of a new council for CSM16, you can claim free gifts as part of the Daily Democracy login event running from 8 to 15 June. You can get your hands on a sizeable set of Skill Points, a Council Diplomatic Shuttle, and a SKIN for it. These gifts are available for both Omega and Alpha Capsuleers, with rewards added retroactively if you upgrade during the campaign.
For more information on the CSM voting process, please take a look at the video below.
The latest Abyssal Proving Grounds event will be going live on 5 June, running for exactly 24 hours until June 6!
For the first time in the history of the Abyssal Proving Grounds, we will focus exclusively on the battleship, that essential backbone of any New Eden war fleet. This time, however, there will be no fleet – it’s a 1v1 duel to the death.
With the breadth and scope of the vessels available, the Battleship Showdown promises to be a true test of not only strategy and tactics, but cunning and creativity as well.
Limitations for this round are: - Ships limited to the Abaddon, Apocalypse, Armageddon, Raven, Rokh, Scorpion, Dominix, Hyperion, Megathron, Maelstrom, Tempest, Typhoon and Praxis - Modules limited to Meta Level 5 and below - No Frigates allowed in Frigate escape bay - Maximum of one local shield or armor repair module per ship
Proving Filaments will be required for entry, and as always, they can be found in Abyssal Deadspace loot or purchased from the in-game market.
Your battleship awaits -- outwit your opponents and blast your way up the Proving Grounds leaderboards!
Important Note: The 1v1 Battleship Showdown is a 24-hour event. Unlike most of our Proving Grounds events, which run from Friday until Tuesday, this one will run from downtime on Saturday 5 Jun until downtime on Sunday 6 Jun. Don’t miss out on the chance to earn bragging rights as the first ever Proving Grounds Battleship maestro!
Nearly 10 years ago on 22 July 2011, Red Vs Blue gathered up its first Ganked fleet and flew into the cold vastness of New Eden looking for fights.
After being a successful and popular RVB staple event for many years, Ganked was eventually inherited by Spectre Fleet, and now after nearly 10 years of weekly public fleets, Ganked is about to hit key milestone: GANKED 500!
To commemorate this momentous occasion Spectre Fleet is putting together a collaboration event with several of New Eden's fantastic NPSI groups, including but not limited to:
AND bringing together legendary EVE Online Fleet Commanders such as:
This special event will be taking place on Saturday 5 June at 18:00 UTC. It will also be streamed live on CCPTV so if you can't show up in person you can still tune in to watch the explosions!
Fleets will be marshalling in Jita and while the fleets form up Virion Stoneshard will regale us with Spectre Fleet's history.
For details about voice comms, fleet doctrines/ship fittings and any other info you'll find it all on Spectre Fleet Discord.
Spectre Fleet is supplying 50 billion worth in prizes and explodables, with several organised (and disorganised!) fights planned with good friends from around New Eden. CCP developers, GMs and ISD will also be joining NPSI fleets to fly alongside you!
Everyone is invited to join regardless of skill level, so fleet up and join the celebration!
Spectre fleet's Website: www.spectre-fleet.space
Ingame channel: 'SF Spectre Fleet'
If you want to make the most of your EVE experience while picking up some free SKINs at the same time, then the ‘Omega Double SKIN deal’ is for you.
Running from 11:00 UTC 3 June until 11:00 UTC 8 June you’ll get two extra SKINs at no additional cost when you pick up six months of Omega. Pilots that take advantage of the ‘Omega Double SKIN deal’ will receive a Tengu Ultra Jungle (Ladar) SKIN and a Typhoon Bloody Hands SKIN.
The former gives you an option to give your Tengu a new look that is both striking and bold, while the latter brings the colors of the divisive Bloody Hands of Matar, who take a hard-lined opposition to the Amarr Empire.
For those yet to try Omega, it provides the most rewarding, fully featured way to play EVE Online. Omega users get unlimited access to both skills and double training speed, along with an infinite skill queue. Signing up to Omega also grants you the ability to start exporting from planetary colonies. Still not enough? Omega equally brings you a wealth of additional weapons and modules, as well as unlimited access to EVE’s contract system and ship tree.
And, of course, you get access to two SKINs’ worth of extra style!
Already an Omega user? Take advantage of this special offer now to claim your free SKINs and add the six months to your existing Omega time.
The Stargate Trailblazers event has been extended and will now be running through to 11:00 UTC on 3 June, giving you more time to try out the newly improved sites and support the Empires!
There are exciting timed sites full of combat and resource harvesting to get involved in with some sweet rewards from a revamped LP store so make sure you check out what’s on offer.
Additionally, the top ten Capsuleers and top five Corporations contributing at each construction site will be honored with a series of new monuments set to be built near the respective gates. If you want to see your name in the stars then get undocked and get involved!
There are just 48 hours left to get a free Rattlesnake King's Ransom Luecin SKIN with your next Omega purchase! Buy one month’s worth of Omega access in store before 11:00 UTC on 31 May and you’ll get this fierce livery completely free.
EVE News 24:
Saturday, 19. June 2021 02:44
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