EVE Online dev-blogs

  • Community spotlight - Capsuleer station contest

    31. July 2019 00:00


    Hello, glorious Capsuleers,

    Earlier this week, we announced a social media contest, where we asked you to share your impressive battlestation with us. We received an overwhelming number of responses and you should check them all now on Facebook and Twitter if you are looking for inspiration on how to pimp your own battlestation. This made it very difficult to select only one winner, therefore, we are happy to say that on top of the first prize we will also award consoloation prizes to the runner ups.

    Winner

    Dalton Miller
    Prize: EVE T-shirt of their choosing and an EVE Backpackwinnder Dalton Miller

    Consolation Prizes

    Kheiroplays battlestation is made only from recycled materials, which gives it a unique badass look and he can also brag about having it environmentally friendly. Prize: A oversized EVE mug kheiroplays
    Daniel has enough alt accounts to make newer players scratch their head and wonder just how he manages to keep track of all those screens at once!

    Prize: A over sized Eve mug daniel

    We are incredibly thankful for everyone who participated in this mini-contest. If you have some kick-ass artwork or any EVE related content that you want to share with us, you can always send us a message on Facebook, use the hashtag #tweetfleet on Twitter, or email us via share@eveonline.com.

    Fly safe

    o7

  • Updates to Sales Taxes & Brokers Fees

    29. July 2019 18:00


    If you'd like to discuss this devblog, feel free to do so in the comments thread over on the EVE Online forums.

    As part of a number of changes over the course of the summer, we’re planning to make some alterations to sales taxes and brokers fees associated with the market.

    These changes will mean increases in sales taxes and brokers fees but will also include changes to the bonuses a character receives from tax related skills.

    Here’s a rundown of the changes that will be made soon. These changes will be live on Singularity tomorrow for testing.

    Changes to sales taxes and broker fees:

    • Maximum Sales Tax increase from 2% to 5%.
    • Minimum Sales Tax increase from 1% to 2.25%.
    • Maximum Brokers Fee increase for NPC stations from 3% to 5%.
    • Double the total maximum taxation from 5% to 10%.
    • Increased total minimum taxation on NPC structures from 3% to 5.25%.
    • Increase the minimum taxation on player owned structures by 125% from 1% to 2.25%.

    Changes to tax associated skills:

    • Accounting – Increase in reduction of sales tax from 10% per level to 11% per level.
    • Brokers Relations – Increase in reduction of costs associated with setting up a market order from 0.1% per level to 0.3% per level.

    The total benefit from skills will increase from 2% (current benefit) to 4.75%, which translates to a total tax reduction (including standings benefits) of 47.5% instead of the current 40%.

    As always, we’re open to hearing feedback from the community, so if you have any comments regarding these changes, feel free to head on over to the discussion thread on the EVE Online Forums!

  • Changes To The Recruitment Program Coming Soon!

    26. July 2019 18:00


    If you'd like to discuss this devblog, you can feel free to do so in the comments thread here!

    Since we launched the new recruitment program last July, we’ve been looking closely at how it’s being used and what kind of rewards we’re issuing as part of the incentive to invite friends into New Eden.

    As always, the main objective of the recruitment program is to allow existing pilots in EVE to invite their friends to join them in New Eden in a way that benefits both parties.

    When we launched the new program last year, we mentioned that we’d be looking to change up the rewards depending on how they were being claimed and how the recruitment program was being used. With this in mind, we’ll be making some changes to the recruitment program on Monday, based on the last year of player behavior.

    The recruitment program is one of our best tools for bringing new pilots into NewEden via referral, and we sincerely believe in its importance.

    Looking at metrics, we think you guys do too, given how much you use it, so we want to work with the community to keep it fresh and fun for both referring veterans and the rookies who’re joining the community through this channel.

    That said, there are some rewards – primarily the PLEX reward – that have been abused over the course of the last year, so we’re going to look at switching them out to see how this impacts the program going forward.

    On Monday, we’ll be making a few changes:

    • New recruits will receive more Skill Points from the program.
    • Reward one will replace reward three and be doubled for the recruiter.
    • Reward two will be changed to give omega time instead of PLEX for the recruiter.

    When these changes are implemented, the rewards will stand as follows:

    • New recruits will receive 1,000,000 skill points (increased from 750,000).
    • Recruiter will receive 4x 24h accelerators when their recruit purchases PLEX.
    • Recruiter will receive 15 days of Omega time when their recruit purchases Omega time.

    As always, we want to work together with the community to make New Eden a better place, so we’d love to hear your feedback on these changes over the course of the weekend.

    We will of course be looking to switch the rewards up again at some point in the future, and the recruitment program is something we want to continue to co-develop with input from the community.

    We want to hear your feedback about the recruitment program, especially if you have ideas for the reward structure, but also if you have feedback on the flow, UI/UX changes, or anything else that you think could help make the process moreawesome.

    If you’d like to discuss this devblog or leave comments and suggestions, you can do so in the comments thread here!